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Sony looking into Homebrew gaming on the PS3

by Steven Williamson on 23 April 2007, 09:45

Tags: PlayStation 3, Sony Computers Entertainment Europe (NYSE:SNE), PS3

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Phl Harrison talks to Slashdot



In an interview with Slashdot, Sony Worldwide Studios boss, Phil Harrison revealed that Sony are looking to "make certain aspects of PS3 open to the independent game development community".

One of the more interesting questions in the interview was from an anonymous reader of Slashdot, who asked "If someone manages to get homebrew games running on the PS3, will there be firmware updates to stop this kind of development, to protect your software developers, or is homebrew something you are planning on and even encouraging?"

Phil Harrison's response does state that Sony are looking into Homebrew gaming, but he also says that Sony first want to ensure that the PS3 is secure "from piracy and unauthorized hacking".

Now, let me first say that Homebrew is sometimes a misused term and so for the purposes of this answer I will exclude pirates and hackers with illegal intentions from the definition.

I fully support the notion of game development at home using powerful tools available to anyone. We were one of the first companies to recognize this in 1996 with Net Yaroze on PS1. It's a vital, crucial aspect of the future growth of our industry and links well to the subtext of my earlier answers. When I started making games on the Commodore 64 in the 1980's, the way I learned to make games was by re-writing games that appeared in magazines. Really the best bit about a C64 was when you turned it on it said "Ready?" with a flashing cursor - inviting you to experiment. You'd spend hours typing in the code, line-by-line, and then countless hours debugging it to make it work and then you'd realise the game was rubbish after all that effort! The next step was to re-write aspects of the game to change the graphics, the sound, the control system or the speed of the gameplay until you'd created something completely new. I might share this with a few friends but not for commercial gain at that time. But the process itself was invaluable in helping me learn to program, to design graphics, animations or sounds and was really the way I opened doors to get into the industry. Now, those industry doors are largely closed by the nature of the video game systems themselves being closed. So, if we can make certain aspects of PS3 open to the independent game development community, we will do our industry a service by providing opportunities for the next generation of creative and technical talent. Now having said all that, we still have to protect the investment and intellectual property rights of the industry so we will always seek the best ways to secure and protect our devices from piracy and unauthorized hacking that damages the business.


Read the full interview at: Slashdot


HEXUS Forums :: 6 Comments

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woo sounds good…..although no doubt dodgy games will be played on it
wake me when you can do 2d or 3d from within ps3 linux
Makes sense to allow this, if they had taken the same stance with the psp it may have been more popular. Almost all the firmware updates to the psp were to prevent people using it how they wanted to.
I misread the title as “Sony looking into Hebrew gaming on the PS3”

: / It's been a long day!

Anyway, if Sony did allow such things I think it would be great and a major selling point, especially to the geekier amongst us. I would respect them for it too, as long as it's not like Microsoft's XNA where you have to pay and is not being used much.
You have to pay for XNA?