Throw out the rules of engagement, this is all-out war! Electronic Arts are currently developing Battlefield: Bad Company for the Xbox 360 and PlayStation3.
Built from the ground-up for next-generation consoles using Digital Illusions’ bleeding-edge Frostbite game engine, Battlefield: Bad Company drops gamers behind enemy lines with a squad of renegade soldiers who risk it all on a personal quest for gold and revenge. Featuring a deep, cinematic single-player experience loaded with adventure and dark humor, the game delivers the series’ trademark sandbox gameplay in a universe where nearly everything is destructible.
“The heart of DICE’s multiplayer games is the frenetic, unpredictable nature of the sandbox experience, where anything could happen at any moment, and that’s what we’re bringing to the core of Battlefield: Bad Company’s single-player campaign," said Karl Magnus Troedsson, senior producer at DICE.
“In a world that’s 90 percent destructible, the gameplay possibilities are infinite – the battlefield is always changing, forcing players, teammates, and enemies to react accordingly. Gamers will have total freedom to adapt to and tackle challenges in creative Battlefield-style ways.”
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Battlefield: Bad Company also will feature a full suite of the franchise’s trademark multiplayer options with deep gameplay modes designed to take full advantage of the game’s massively destructible environments.
Developed by Sweden-based developer Digital Illusions, Battlefield: Bad Company is slated to ship for the Xbox 360 and PlayStation 3 in 2007.
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HEXUS.community :: your right2reply
if its rendered real time.. sign me up for an X360... :p.. far FARR too realistic..
Exactly what I thought, the last one looks almost like a photo.Quote
wow at those graphics, now just need a PC version. (I am almost sure that those are pre-rendered though... the x360 can not possibly produce those visuals let alone the ps3) Is it just me or does that guys gun look exactly the same as the one in BF2142 :P
Probably recycling concept art :PQuote
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