Published: Monday 30th January, 2006 | Author: Nick Haywood
Companies: Codemasters (All Codemasters content)
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HEXUS: Thanks for giving me the time for a chat, I know you’re very busy with Sensible Soccer right now.
Jon: That’s ok… any invitation for food, drinks and a chat is good by me.
HEXUS: Well, it’s what an expenses sheet is for I think… So, Sensible Soccer… the big question… When are we going to see it?
Jon: World Cup… In time for the World Cup. Basically we’re aiming for Q2 in 2006… so that’s not very much time at all in development terms. We’re six weeks out from Alpha, so yes… it’s tight on the time schedule. We’re on course and on time with the game, but as you get closer and closer to release you become more and more aware of time and how little of it you have.
HEXUS: So the quicker we get this over with the quicker you can get on and sort the game out then?
Jon: (laughs) No, no, this is cool. It’s not that often we have the time to nip out to the pub. I’m working mostly up in Sheffield with Kuju, the developers and I pop down here to work with Richard on the music so you’re pretty lucky to be able to get us both in the same place with a bit of spare time…
| Next page: Sensible Soccer - The Details |
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