S.T.A.L.K.E.R.: Call of Pripyat will become the third stand-alone game in the highly-acclaimed survival FPS S.T.A.L.K.E.R. series and will be a direct sequel to the first game, S.T.A.L.K.E.R Shadow of Chernobyl.
S.T.A.L.K.E.R.: Call of Pripyat takes PC gamers once again into the deadly area surrounding the Chernobyl nuclear reactor explosion of 1986. Cordoned off by the military, this highly contaminated “Zone” is scoured by treasure hunters known as s.t.a.l.k.e.r.s, who search the irradiated lands for unique artifacts. In the role of Agent Alexander Degtyarev, the player must go undercover as a s.t.a.l.k.e.r., investigating the mysterious disappearance of five military helicopters while standing against various s.t.a.l.k.e.r. groups.
Using the time-tested X-Ray graphic engine developed by GSC, S.T.A.L.K.E.R.: Call of Pripyat combines first-person shooter action with role-playing elements across a realistic post-atomic world. The grim realities of this deadly environment are underscored by the many desolate industrial ruins, reproduced using aerial pictures and the developers’ own photographs. Mutants, s.t.a.l.k.e.r. groups, and lethal anomalies are everywhere, posing a constant threat to the player.
The story is advanced through numerous quests, taking gamers through such diverse areas as a secret military base, the Jupiter factory site, and the titular city of Pripyat. The player decides how far to explore and which tasks they undertake – freedom determines the gameplay. Other s.t.a.l.k.e.r. groups respond to the player in a friendly or hostile manner, depending on the group to which they belong. In this ever-dangerous world, the player is supported by various weapon systems and upgrades, as well as several types of equipment.
New additions to the series include: new monsters and monster abilities, a new A-Life system, created using the players' best-liked elements of the first two games in series, a sleep function and a new interface. Players will also be able to play STALKER in freeplay mode once its been completed.
The project is slanted for release in October 2009.
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Fingers crossed this is the game we all expected with the first one. Huge fan of STALKER, the second one clear sky was a let down for me with it mainly being set in the swamps (essentially all the maps they cut out of the first game).
Seem's it's due in a few weeks and no news on their site about a demo.
You clearly haven't played Clear Sky much, The Swamps is the first level followed by a number of the levels from the first game and finished off with 3 more new levels. A lot of the blame for negative comments about Clear Sky were due to quite a few bugs when first released. I still play it now and prefer it over the first installment. The bugs were eventually sorted and the game looks awesome on recent hardware.
Roll on Call Of Pripyat, can't beat getting stuck into these ghames for hours at a time.Quote
You clearly haven't played Clear Sky much, The Swamps is the first level followed by a number of the levels from the first game and finished off with 3 more new levels. A lot of the blame for negative comments about Clear Sky were due to quite a few bugs when first released. I still play it now and prefer it over the first installment. The bugs were eventually sorted and the game looks awesome on recent hardware.
Roll on Call Of Pripyat, can't beat getting stuck into these ghames for hours at a time.
The bugs in clear sky were far and few between over the first one but I will admit I am the role reversal of yourself and prefer the first instalment. I don't know what it is, I still play the first one over the second one all the time. Played the first one so much I have had all the endings from it :)
This one however looks to be more of the first and a lot more polished which fingers crossed should be a surprise hit for me and a few others I know who also prefer the original. Part of me feels the clear sky release was a little bit of a let down as it was more of the same but didn't have the tension of the first. Call of Pripyat seems to have returned to the close quarters, scare tactics of Shadow of Chernobyl, big thumbs up from me if it has.Quote
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