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Hellgate London is 'depressing' says designer

by Steven Williamson on 11 June 2008, 09:52

Tags: PlayStation 3, Sony Computers Entertainment Europe (NYSE:SNE), PS3

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Staff at Hellgate: London developer Flagship Studios are walking out "in droves" according to Guy Somberg, one of the original designers of the RPG/FPS hybrid.

On his blog post (which has now been removed), Somberg doesn't hold back on his feelings about the game and it's community of moaners and claims that a wide range of employees from artists to accountants have walked out on the project, and now there's only a skeleton team left keeping it alive:

"Work is depressing right now. Never mind the fact that Hellgate isn’t as popular as anybody had hoped. Never mind the fact that there exists a term “Flagshipped,” meaning where a company basically overpromises and then screws you. Never mind the fact that the forums are totally populated by people who do nothing but complain and talk about how much the game sucks. Never mind the fact that people do the same thing in the game itself.

Yes, Hellgate is not a big success. That sucks, and it’s depressing. I’m keeping a positive attitude about it because of Korea and China.


If that's a positive attitude, we'd hate to see Somberg when he's really depressed. Fetch the razer blades someone?

It sounds much like Somberg finds the whole situation demoralizing, not to mention the fact that he's stuck having to cope with other people's work. He goes on to say:

Thing is, the way things are going I’m likely to be the only programmer still working on Hellgate left from the original crew. I’ve heard rumours that other programmers and artists are thinking of leaving.

I was so disturbed to learn that all of these people are leaving that I couldn’t concentrate, and I left work early, claiming illness. I don’t want to leave Flagship. I’m happy here. I like the people, I like the environment, I like the pay, I like the location... There’s so much good about it. I’m not considering leaving. It’s just overwhelming and depressing having all of these people go. Every time a programmer leaves, it’s more work for me.


Sounds like he's had a very bad day at the office. Someone call a shrink.

Source :: Somberg Blog cache via Eurogamer


HEXUS Forums :: 8 Comments

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I for one will be the first to say….

Congratulations to the Community, managing to kill a game with constant moaning, what makes it worse is that most of the people complaining aren't subscribers and feel it unfair people who pay get more :rolleyes:
Never did play this title, sounds like it went down like a lead balloon though.
i have hellgate, even thought i hate the idea of subscribers(since you pay for it instore and their is no mention of an optional payment on case) it is a good game, can get boring due to the lack of different enviroments like alot of the tunnels are the same which is a real shame, the graphics are great for a rpg though and its a great game to play with a group i.e your mates online. Shame its come down to this, it wasnt bad but it could of been better, laggy at somepoints and a different range of areas.
I didn't think it was an overly bad game. Like mentioned the tunnels let it down with a lot of them looking the same. City areas and boss fights were pretty good though, not enough to keep it afloat as boredom did set in when doing the mindless fetch quests in the vast tunnel systems.

It was a shame really, I followed it through development and was raring to go with it and hoping for a lot more. Just fell a bit short overall, subscription was also a bit of a kick in the teeth
the quests were probably the best part as they were not always the same, it did get boring doing them so often though and leveling was slow :P (did only play occasionaly though).
maybe a hellgate london 2 or something