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THQ grab rights to publish Pixar's summer movie, WALL-E

by Steven Williamson on 3 January 2008, 12:06

Tags: Wall-E, THQ (NASDAQ:THQI), PC, Xbox 360, PS2, PSP, DS, PS3, Mac, Wii, Children's

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Based on the ET inspired movie

THQ has secured the rights to release a videogame in conjunction with Disney Pixar's film, WALL●E in the summer of 2008. WALL●E follows the journey of WALL●E and EVE and will allow fans to relive some of the movie’s best moments as they explore 10 worlds filled, which are said to be filled with non-stop action and adventure, along with head-to-head multiplayer challenges.

Players will recognise the storyline, characters and key locations from the WALL●E film as they carry out missions, dodge dangerous enemies and navigate their way through a futuristic world. In addition, the game will contain new storylines and environments that movie-goers will not see at the cinema.

The long-running relationship between THQ and Disney Pixar has achieved shipments of more than 35 million units worldwide. THQ’s current agreement with Disney Pixar, which was announced in 2004, includes rights to create games based on four newly created Disney Pixar film properties. Last year’s Ratatouille video game was the first property released by THQ under this agreement.

WALL●E, who irritatingly has a stylised hyphen in its name instead of a normal one, is due for release in the summer on Xbox 360, PS3, PS2, PSP, Wii, Nintendo DS, PC and Mac.

Check out the movie trailer on HEXUS.lifestyle.


HEXUS Forums :: 10 Comments

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hurrah, another crap pixar licensed platformer from thq
directhex
hurrah, another crap pixar licensed platformer from thq

Yeah, THQ don't half dish out some utter crap. They must be the worst culprit for cashing in on movies.
of course your forgetting all the good stuff they do. they have the licence for Bratz remember!!
Steven W;1300950
Yeah, THQ don't half dish out some utter crap. They must be the worst culprit for cashing in on movies.

they're a company, it's profitable.
directhex
they're a company, it's profitable.

the unfortunate truth, at the cost of astonishingly bad games